Patreon for sashiko creators: hitomezashi offset-rule pattern geometry, moyōzashi stitching-route planning, kogin warp-dominant counted stitch, Nanbu hishizashi weft-dominant hishi, sashiko thread 3-ply S-twist needle rocking technique, shijira indigo ring-dye, boro mending reinforcement documentation, and the Apple Tax in 2026
Sashiko Patreon retention depends on the technical layer below the finished-piece photograph and the time-lapse stitch video: the offset rule that generates specific hitomezashi pattern families from a uniform running stitch; the stitching-route plan that allows a moyōzashi motif to be completed in a single continuous pass without lifting the needle mid-pattern; the distinction between hitomezashi grid-overlay sashiko and the counted-thread traditions of kogin and Nanbu hishizashi; thread preparation and needle selection at the measured-millimeter level; and the boro philosophy that frames visible mending as documentation rather than concealment. Sashiko audiences are YouTube, Instagram, and TikTok-primary with high iOS rates — Apple Tax exposure begins November 1, 2026.
1. Hitomezashi pattern geometry: the offset rule and emergent patterns
Hitomezashi (one-stitch sashiko) is structurally distinct from moyōzashi in one critical way: the pattern is not drawn on the fabric before stitching. Instead, the pattern emerges automatically from the offset rules applied to stitch rows on a regular grid. Understanding this generates-from-rules structure is the basis for all hitomezashi documentation that retains Patreon subscribers rather than just pattern-buyers.
Grid structure and the fundamental offset rule
The working grid for hitomezashi is typically a square grid with unit spacing equal to the stitch pitch — the combined length of one stitch and one space. For a 3:2 stitch-to-space ratio on a 5 mm pitch, each stitch is approximately 3 mm and each space is approximately 2 mm. The grid is transferred onto the fabric surface (methods covered in section 4 below), and stitch rows run along each horizontal grid line from the left fabric margin to the right margin, then along each vertical grid line from the top margin to the bottom margin.
The offset rule for a given pattern family specifies how the start position of each successive row shifts relative to the previous row. For the most common hitomezashi patterns, the offset is one-half grid unit — meaning adjacent horizontal rows start half a pitch apart. On a 5 mm pitch, if the first row starts with a 3 mm stitch at the left margin, the second row starts with a 2 mm space at the left margin (shifted half-a-pitch, so the second row’s first stitch starts 2.5 mm from the margin). The half-unit offset means that a stitch in one row aligns vertically with a space in the adjacent row and vice versa — stitches and spaces in adjacent rows are out of phase.
When both horizontal and vertical stitch rows are worked on the same grid with the half-unit offset, the intersections of out-of-phase rows generate the visible pattern in the negative space (the un-stitched fabric between thread lines). The specific pattern depends on which row directions and offset values are combined.
Jujizashi, hishi, asanoha, and kagome: four pattern families from four rule sets
Jujizashi (cross pattern): horizontal rows only, all offset by half a grid unit. The result is a grid of individual crosses formed at every grid intersection where a horizontal stitch in one row aligns with the space gap in the row above or below it. No vertical row stitching required — the crosses appear in the negative space between horizontal stitch rows. Jujizashi is the simplest hitomezashi pattern and is the starting demonstration pattern for hitomezashi documentation.
Hishi (diamond lozenge): horizontal and vertical rows both worked, both offset by half a grid unit from their neighbors. At each grid intersection, a horizontal stitch and a vertical stitch cross, creating a small square node; the spaces between nodes in the diagonal direction form a diamond outline. The diamonds are the negative space of the intersecting stitch grid. The size of the hishi diamond in finished stitching is determined by the grid pitch: a 5 mm pitch produces diamonds approximately 7.1 mm across the diagonal (5 × √2 ≈ 7.07 mm). Document the grid pitch and stitch ratio together so patrons can anticipate diamond size.
Asanoha (hemp leaf): requires a hexagonal grid (not square) and three stitch directions at 0°, 60°, and 120° relative to the horizontal. On a hexagonal grid with 6 mm pitch, each grid point has six adjacent points at equal distance. Stitch rows in all three directions, offset by half a pitch from each neighboring row. At each hexagonal grid center, the three stitch-direction rows meet to produce a 6-pointed star outline in the negative space between stitch lines — the hemp leaf form (each leaf arm is the negative space between two adjacent stitch lines meeting at 60°). Asanoha is the most visually complex of the three main hitomezashi pattern families and requires a hexagonal grid transfer, which is significantly more demanding than square-grid transfer. Document the hexagonal grid spacing, the three stitch directions with their specific angles, and the offset rule for each direction separately. A common error is applying the square-grid offset rule to a hexagonal grid, which distorts the star geometry — the per-direction offset must be recalculated for hexagonal pitch.
Kagome (basket-weave lattice): horizontal and vertical rows with a one-full-unit offset (not half-unit) between adjacent rows. The full-unit offset creates a pattern in which stitches in adjacent rows are in-phase (aligned) rather than out-of-phase, producing a triangular lattice pattern in the negative space rather than a square or diamond grid. Kagome is sometimes described as a triangular version of hishi. The full-unit offset is counterintuitive for stitchers accustomed to the half-unit standard; document the offset as a counted measurement (first stitch starts at the margin vs first stitch starts 5 mm from the margin).
Shippo-tsunagi (seven-treasures interlocking circles): this pattern is technically a moyōzashi pattern rather than a pure hitomezashi emergent pattern, but it is frequently grouped with hitomezashi because it uses a grid and produces an all-over geometric fill. The pattern is constructed from interlocking circle arcs: each circle has a radius equal to half the grid unit, and adjacent circles are tangent at the grid midpoints. When four adjacent circles overlap, they create a petal-shaped intersection at the center; the pattern repeats in both horizontal and vertical directions. The continuous stitching requires tracing each circle arc in sequence, crossing from one circle to the next at the tangent point. The routing plan for each horizontal row of shippo-tsunagi shows which arc segment is stitched first, second, and third, and where the thread travels across the tangent-point connections.
2. Moyōzashi stitching-route planning: continuous path through the motif
Moyōzashi (pattern sashiko) uses a continuous running stitch to trace a pre-drawn or transferred motif outline. The defining constraint is that each horizontal stitch row of the motif must be traversed in a single continuous pass without lifting the needle: the thread enters at one margin of the fabric and exits at the opposite margin, having traced all required segments of that row of the pattern. Lifting the needle mid-row and re-entering creates a visible thread end at an off-margin location, which breaks the visual flow of the pattern and is the primary error beginning moyōzashi stitchers make.
Route planning as a path problem
The stitching route is a path problem: given the set of line segments that comprise one horizontal row of the motif, find a connected path that traverses each segment exactly once, entering at the left or right margin and exiting at the opposite margin. This is analogous to the Eulerian path problem in graph theory — a path that traverses every edge exactly once. A path with this property exists when no more than two nodes in the graph have an odd number of connections (the Euler path theorem). For most well-designed sashiko motifs, the route exists and was designed in; for improvised or adapted motifs, the route must be verified before stitching.
In practice, route planning does not require formal graph analysis. The stitcher plans the route row by row on a paper copy of the pattern, tracing with a pencil and numbering each segment in the order it will be stitched. The key rules: (1) begin and end each row at the fabric margin; (2) at each pattern junction where multiple segments meet, choose the continuation that keeps the path moving toward the exit margin; (3) where the route must cross an area of the fabric between disconnected pattern elements, the crossing thread travels on the back face of the fabric (a long float on the back is preferable to lifting the needle and creating a cut thread end). Document the route as a numbered-segment diagram for each row of the pattern repeat, not just as a final photograph of the finished piece.
Yabane (arrow feather) route example
The yabane pattern is a chevron formed by two sets of diagonal stitch rows crossing at 45°. Each horizontal row of yabane consists of two diagonal stitch lines converging to a point at the center of the chevron, then diverging from the center to the opposite margin. The route: enter at the left margin on the upper-left diagonal line of the chevron; stitch to the center point; at the center, pivot and continue on the lower-right diagonal line of the adjacent lower chevron (traveling downward-right to the right margin). The reverse row: enter at the right margin on the upper-right diagonal; stitch to the center; pivot to the lower-left diagonal of the adjacent chevron; exit at the left margin. This produces the characteristic V-shape of yabane without lifting the needle. The documentation for yabane requires per-row entry/exit margin specification and the pivot direction at each chevron center.
Bishamon-game (3D hexagon illusion) route
Bishamon-game is a 3D hexagonal illusion pattern formed by three sets of parallel lines at 0°, 60°, and 120° that create an apparent 3D cube-stacking pattern. The pattern is technically a hitomezashi pattern when worked on a hexagonal grid, but the routing for each direction of stitch lines in the motif can be planned as a moyōzashi-style sequence. Horizontal row routing for bishamon-game: each row stitches across the 0° horizontal elements only; the 60° and 120° elements are worked in subsequent passes by rotating the fabric or working along diagonal stitch lines. The documentation challenge is communicating clearly which angle of line is worked in which sequence pass, and in which direction, to produce the interlocking 3D illusion. Per-pass diagrams (showing only the elements stitched in that pass, with arrow indicating direction) are clearer than superimposed all-passes diagrams.
3. Kogin embroidery: warp-dominant counted stitch from Aomori
Kogin (小巾) is a distinct counted-thread embroidery tradition from the Tsugaru region of Aomori prefecture, not a variant of hitomezashi or moyōzashi. Kogin is characterized by stitch direction (horizontal, traveling across warp threads), counting method (stitches are counted on the number of warp threads passed over), and odd-number sequences (all traditional over-warp counts are odd: 3, 5, 7, 9, or 11 threads).
Fabric and stitch mechanics for kogin
The ground fabric for kogin must have clearly visible, regularly spaced warp threads that the stitcher can count individually. Traditional kogin fabric is a loosely woven plain-weave cotton (formerly hemp or linen) with approximately 8–12 warp threads per centimeter — fine enough to create detailed counted patterns but open enough that the warp threads can be counted by eye without magnification. Modern kogin stitchers use purpose-woven kogin fabric (available from Olympus and other Japanese suppliers in white, unbleached, and various colors at thread counts from 7 to 12 per centimeter) or adapt evenweave fabrics such as 14-count Aida (converted from 14 count to approximately 5.5 threads/cm) or linen evenweave.
Each kogin stitch passes the needle over a specified odd number of warp threads, then under one warp thread (the under-one is the consistent return element). A kogin pattern row is described as a sequence of over-warp counts: for example, “3, 5, 3, 5, 3” means stitch over 3 threads, under 1, over 5 threads, under 1, over 3 threads, under 1, repeating across the row. The pattern generated by a given sequence is symmetrical around its midpoint when the sequence itself is palindromic (the same read left-to-right as right-to-left), which is true of all traditional kogin pattern rows. Adjacent rows use different over-count sequences, and the interaction between row sequences produces the surface pattern.
The odd-number requirement is structural: stitching over an odd number of warp threads and under 1 creates a repeat length equal to an even number (e.g., over 3 + under 1 = 4 threads per unit), and adjacent rows with the same base unit but different over-counts produce the characteristic interlocking pattern of raised and lowered thread clusters that defines kogin’s dense, woven appearance on the fabric face.
Traditional kogin pattern documentation
The forty-plus named kogin patterns — including Kaizuri (crab-hand), Futatsume (two-eye), Mukaizame (facing shark), and Rokume (six-eye) — each have a specific sequence of over-warp counts across one row of the pattern repeat, and the motif repeats vertically over a fixed number of rows. Kogin pattern charts are typically written as number sequences rather than grid diagrams: a row is shown as “3–5–3–7–3–5–3” with the center value (the motif center) aligned on the chart. Documentation for Patreon patrons should include: (1) the over-count sequence for each row in the pattern repeat, (2) the number of rows in the pattern repeat, (3) the warp thread count of the fabric used (so patrons can verify their fabric is compatible), and (4) the thread weight and needle size used (kogin uses a longer, slightly blunt needle similar to a sashiko needle to count across warp threads without splitting them).
4. Nanbu hishizashi: weft-dominant diamond from Iwate
Nanbu hishizashi (南部菱刺し) originated in the Nanbu domain of present-day Iwate and Aomori prefectures. Like kogin, it is a counted-thread embroidery tradition rather than a grid-overlay sashiko, but it differs from kogin in a fundamental structural way: the stitches travel vertically (across weft threads) rather than horizontally (across warp threads), making it weft-dominant.
Stitch direction and hishi pattern generation
In Nanbu hishizashi, the needle passes over a counted number of weft threads vertically, then under a weft thread, and the stitch sequence across a vertical column generates the pattern. The primary visual motif is the hishi (菱) diamond or lozenge, produced by systematically varying the over-weft count up and then down through each column sequence: over 1, over 3, over 5, over 7, over 5, over 3, over 1 (in a simplified example) creates a stepped diamond outline on the fabric surface. The fabric must be oriented so that weft threads run horizontally and are easily counted.
The distinction from hitomezashi hishi (which also produces a diamond pattern) is fundamental: hitomezashi hishi uses a grid overlay and produces diamonds as negative-space between running-stitch lines; Nanbu hishizashi hishi is a counted-thread technique where the diamond outline is produced by the variable over-weft-count stitches themselves, not by the negative space between them. Nanbu hishizashi fabric face shows dense diagonal stitch lines building up the diamond outlines, while the back face shows largely vertical float lines.
5. Sashiko thread, needle, and rocking-technique mechanics
Sashiko thread is specifically engineered for the requirements of the running stitch technique and is not interchangeable with embroidery floss or other hand-embroidery threads without visual and mechanical consequences.
Thread construction: 3-ply S-twist, 0.7–1.0mm diameter
Traditional sashiko thread is a 3-ply or 4-ply 100% cotton thread with an S-twist (the twist direction spirals upward to the left when the thread hangs freely, the “S” of the helix matching the center diagonal of the letter S). S-twist thread is the Japanese conventional cotton spinning direction; Z-twist thread (spiraling upward to the right) is the European conventional. The twist direction matters for hand-sewing because the motion of pushing the needle forward tends to tighten an S-twist thread slightly during stitching (reducing slippage) and to untwist a Z-twist thread (causing the thread to flatten and fray at the needle eye over a long stitching session).
Diameter: sashiko thread is substantially heavier than 6-strand embroidery floss. Standard sashiko thread (Olympus, Cosmo, Lecien brands) measures approximately 0.7–0.9 mm in diameter when lightly tensioned — comparable to a medium-weight crochet cotton or a finer knitting yarn, not comparable to embroidery floss at approximately 0.35 mm for 6 strands together. The heavier weight is required to produce the visually dominant stitch line that is the aesthetic signature of sashiko: on a 5 mm grid with a 3:2 stitch ratio, the 0.8 mm thread fills the 3 mm stitch length with a thread column that is clearly visible against the ground fabric from normal viewing distance. Using 6-strand embroidery floss at full count produces a softer-looking stitch with less visual impact; using it at 3 strands produces an even finer line. Document the specific thread brand, product name, and color number used for each project so patrons can source a compatible product.
Needle length: 65–75mm and the rocking technique
The sashiko needle is specifically longer than any standard hand-sewing or embroidery needle: 65–75 mm in working length (excluding the eye cap), compared to 30–35 mm for a standard embroidery needle. The length is required for the rocking-technique stitch-loading motion. The rocking technique: insert the needle tip into the fabric at 90° to the surface at the first stitch start; with the eye end of the needle gripped loosely in the thimble-protected finger, rock the fabric surface up and over the needle tip (rather than pushing the needle through the fabric) to pick up the first stitch; rock the fabric down and forward, and then up again for the second stitch. Continue rocking until 3–5 stitches are loaded on the needle, then pull the needle through all loaded stitches simultaneously. The rocking technique requires the needle to be long enough that 3–5 stitches can physically fit on the needle shaft before the thread end reaches the eye — at a 5 mm grid pitch with 3 mm stitches and 2 mm spaces, loading 4 stitches requires the needle to carry 4 × (3+2) = 20 mm of fabric-wave along its length, well within the 65+ mm shaft. A 35 mm embroidery needle physically cannot accommodate 4 stitches at this pitch.
Pull-through tension: after pulling all loaded stitches through, the thread tension determines whether the stitches lie flat and even or pucker the fabric. Correct tension pulls the thread to snug without pulling the stitch nodes deeper into the fabric. Common error: pulling too firmly after the first few stitches of a new thread, leaving the stitch nodes tighter than subsequent stitches that are made with a worn-in consistent tension. Document the pull-through motion as a consistent elbow-extend action rather than a wrist-pull; elbow extension produces more consistent force than wrist snap.
Thread preparation: cut length and tail anchoring without knot
Cut thread lengths to 45–55 cm before threading. Longer lengths cause two failure modes: tangling (the thread forms loops that catch on the needle eye or on themselves during the pull-through) and fraying at the needle eye (the thread surface abrades where it passes over the eye rim repeatedly). 50 cm is the midpoint of the practical range for standard sashiko thread.
Traditional sashiko does not use a knot to anchor the thread end. A knot at the thread end creates an uncomfortable bump under the fabric that is palpable through garments or functional textiles (place mats, bags). Anchoring method: start stitching with a 3–4 cm tail hanging from the first insertion point on the front face; complete 4–6 stitches; use the needle to thread the tail under those completed stitches on the back face of the fabric. Thread the tail under the back-face float areas of the completed stitches (the spaces between stitches on the back look like small floating thread segments); weaving under 4 of these floats provides secure anchoring without a knot. End-of-thread anchoring uses the same method in reverse: complete the last 4–6 stitches of the thread length, then pass the needle back under those stitches on the back face, weaving the tail under the float segments before trimming close.
6. Fabric selection: shijira, sashiko-fuji, and modern adaptations
Shijira cotton: crinkle texture from differential shrinkage
Shijira cotton (縮織, shijira-ori) is a plain-weave cotton with a subtle puckered or crinkle texture produced during weaving by using alternating warp threads with different shrinkage rates. When the fabric is wet-finished after weaving, the different-shrinkage threads contract by different amounts, producing a slight three-dimensional crinkle that is permanent. The crinkle texture has a practical advantage for sashiko: it provides micro-grip on the needle during the rocking technique, slightly slowing the needle’s progress through the fabric and reducing the tendency to overshoot the stitch length. Shijira is typically available in indigo-dyed versions (dark ground with the characteristic denim-adjacent color) and undyed natural versions. Weight: 120–160 gsm, substantial enough to hold sashiko reinforcement without distortion.
Sashiko-fuji cotton and plain-weave alternatives
Sashiko-fuji (also called sashiko cloth or sashiko fabric in Western retail) is a tightly woven, smooth plain-weave cotton without the crinkle of shijira. It is available in both pre-printed grid versions (with a chalk or water-soluble grid pre-printed for hitomezashi) and blank versions. Weight: 140–180 gsm. The smooth surface requires slightly more needle control than shijira because there is less micro-grip on the needle during stitch loading.
Modern adaptations: denim (8–14oz denim is a commonly used boro mending ground fabric, having the structural weight and indigo color that references the Japanese boro tradition while being a fabric widely available in contemporary Western wardrobes); linen (stable grain, responsive to needle, takes sashiko thread well, visible texture); chambray (lighter than denim, more drape); cotton canvas (12–16oz, used for bags and heavy-duty boro work). The grain direction of the fabric should align with the horizontal of the stitch grid for hitomezashi to ensure that vertical stitch rows run parallel to the weft threads — stitching perpendicular to the grain direction (at 45° to warp and weft) tends to distort the fabric weave over a large piece.
7. Indigo ring-dye physics and the evolution of boro textiles
The traditional sashiko aesthetic — white cotton thread on an indigo-blue ground — is inseparable from the physics of indigo dyeing on cotton fiber. Indigo is not chemically bonded to cotton in the way that fiber-reactive dyes (Procion MX type) are. Fiber-reactive dyes form a covalent bond with the cellulose hydroxyl groups in the cotton fiber; once bonded, the dye cannot be removed by mechanical abrasion without damaging the fiber itself. Indigo functions differently: it deposits on the cotton fiber surface in successive molecular layers through a reduction-oxidation cycle. In the dye vat, indigo is chemically reduced to a soluble, colorless form (leucoindigo) that is absorbed into the fiber’s outer layers; when the fiber is removed from the vat and exposed to air, the leucoindigo is oxidized back to insoluble indigo (the blue form) and is physically trapped in the fiber surface layers. Each dip-and-oxidize cycle adds additional surface layers.
The result is ring-dyed fiber: the outer layers of the cotton fiber carry the indigo dye; the fiber core is not penetrated and remains undyed (as with denim, which uses the same ring-dyeing physics). The visual consequence is that washing removes the outermost, least-bonded indigo layers first, progressively lightening the ground fabric color over repeated washing cycles. A heavily indigo-dyed sashiko fabric begins very dark — approaching navy — and lightens toward a faded cornflower or medium blue over several years of regular washing. The white sashiko thread does not fade because cotton thread does not lose its white color with washing the way indigo fades. The result is that an old sashiko piece has dramatically more visible thread contrast than a new piece: the white thread is the same white, while the ground has faded progressively, increasing the relative contrast. Document the initial indigo depth of any project and set patron expectations about the wash-evolution of the piece.
Natural vs synthetic indigo: the synthetic indigo molecule (CAS 482-89-3) is chemically identical to the natural indigo extracted from Indigofera tinctoria plants. Ring-dye physics is identical for both. The difference is in the vat chemistry: natural indigo fermentation vats use sugar, lime, and naturally occurring bacteria to maintain the reduction environment; synthetic indigo vats use sodium hydrosulfite (sodium dithionite) as a chemical reducing agent. Neither affects the finished fabric’s wash properties.
8. Boro philosophy and mending documentation
The boro tradition — Japanese textile repair through successive generations of patching and sashiko stitching — provides the philosophical framework for a distinct category of sashiko Patreon content. Understanding boro as an aesthetic position rather than a repair technique is what allows creators in this niche to articulate why visible stitching over a denim patch is intentionally different from an invisible repair, and why patrons who share that position pay for documentation rather than just instruction.
Mottainai and wabi-sabi as framework
Mottainai (もったいない) is a Japanese concept expressing regret over waste or squandering. It functions as an ethical motivation: the garment or textile is too valuable — in terms of the materials, labor, and accumulated time of use that have gone into it — to be discarded when repair is possible. Boro repair practice is mottainai in action.
Wabi-sabi (侘び封び) is a Japanese aesthetic principle that finds beauty in imperfection, incompleteness, and transience. Applied to textiles, wabi-sabi frames the repaired and worn garment as more beautiful than the new one: the patched knee and the faded indigo record the use history of the object and the care of its owner. This reframes the boro repair as an aesthetic addition, not a deficiency. The visible mending movement in contemporary Western craft practice operates in the same aesthetic space: treating repair as documentation, making the stitching visible and even decorative, and explicitly rejecting the invisible mend as the standard.
Reinforcement grid density and backing fabric documentation
Boro mending Patreon documentation requires technical specificity beyond the aesthetic framing. Reinforcement grid density: the number of stitches per square centimeter is the key variable for structural repair. A worn-but-intact area needs light reinforcement (1–2 stitch lines per centimeter in each grid direction); an area with active fraying needs denser reinforcement (3–4 stitch lines per centimeter) to arrest the fray and distribute load; an area that has worn through entirely requires a backing patch before any sashiko stitching (the sashiko stitches will simply pull out of unsupported fabric holes without a backing). Document: grid pitch used per wear severity, backing fabric material and grain alignment relative to the ground fabric, thread weight used (heavier reinforcement may use a heavier thread than decorative sashiko), and stitch ratio per repair zone.
Backing fabric selection: for denim boro work, the backing is typically a lighter-weight denim (8oz backing for a 12oz ground) or a stable woven interfacing placed adhesive-side to the wrong-side of the ground fabric. For thin cotton garments, a similar-weight plain-weave cotton backing provides structural support without adding excessive stiffness. The backing fabric should be cut on the same grain as the ground fabric so that the two layers respond identically to washing and use forces.
9. The Apple Tax for sashiko creator Patreons
Sashiko and boro textile audiences are distributed across YouTube, Instagram, and TikTok with distinct iOS rates at each platform. YouTube sashiko tutorials — stitch-by-stitch grid-transfer instruction, hitomezashi pattern-emergence demonstration, kogin counted-stitch row-by-row walkthrough, boro mending reinforcement sequences — reach 58–70% iOS, above the YouTube platform average, reflecting sashiko’s appeal to craft audiences who watch how-to content on mobile while stitching alongside. Instagram sashiko and boro photography — finished pieces, indigo-white contrast close-ups, before-and-after mending documentation — reaches 72–82% iOS. TikTok sashiko reveals — hitomezashi emergence time-lapse, boro mending transformation, stitch rhythm ASMR — reaches 74–84% iOS. Starting November 1, 2026, Patreon applies Apple’s 30% iOS billing fee to all subscriptions purchased or renewed through the Patreon iOS app.
Dollar amounts at representative sashiko creator revenue levels: at $200/month with 66% iOS: $200 × 0.66 × 0.30 = $39.60/month ($475.20/year). At $350/month with 72% iOS: $75.60/month ($907.20/year). At $500/month with 78% iOS: $117/month ($1,404/year). At $700/month with 80% iOS: $168/month ($2,016/year). Enable Patreon’s web-only billing toggle before October 31, 2026 and update all platform bio links — Instagram bio, TikTok link-in-bio, YouTube description link — to the Patreon web URL so that patrons clicking from mobile reach the web subscription flow rather than being routed through the iOS app.
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